![]() ![]() Reset Host file - (follow instructions) 5. I recommend shutting off firewall while testing this 3. I've done enough in Crackdown 3 as well, so yeah. Open Uplay > Settings > Network and uncheck Offline Mode and Proxy setting. Had one more thing to try, but then another game surfaced (think it was FC:ND) and so I let it be. AC Unity Unable to Play in Co-op POST HERE. Then run it as normal and let it install. Right click it in your Steam Library and go to Properties -> Compatibility, tick the Force box and select Proton 7 or Proton Experimental. In your Steam Library, add a Non-Steam game and select the downloaded exe file from the Downloads folder. Which I tried in several ways and didn't yet succeed. Head to Ubisoft Connect and hit the big blue download button. I did read those Crackdown 3 posts, but at the time, I wasn't both going to use them or interested, as my main target practice was UE4 and what I could get out of it, as well as succeeding in dumping UE4 information to disk from an UWP shielded process. thinking outside of the box, which we kinda missed back in Unity/Syndicate days. Didn't look high and low for some method Like you said. Killing such a thread (thus trial/error) led me to the video. That pretty much tipped me off into looking for threads' entry points that were mainly VMProtect obfuscated/virtualized code. But then again, going full blown patching-style on the game shows what you said: you don't have the time to.Īs for the inspiration, it simply came from remembering SneakyMofo did some thread killing in Sniper Elite 4. That way the thread doesn't even start, doesn't eat up CPU and won't even show in the thread list. I don't patch the prologue of the thread functions I just set the thread creation flag to CREATE_SUSPENDED. ![]()
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